Recently, the RAID instance “Mausoleum of the first” in World of Warcraft opened its doors on the mythical and highest level of difficulty. But as among other things, the current World First Race shows the best guilds, some of the boss opponents seem to be a bit too violently failed. The developers have noticed and now help.
Nerf for many boss angles in World of Warcraft
As a consequence, Blizzard Entertainment has released a larger hotfix that does not just take care of some general problems, but above all a lot of bossons from the “mausoleum of the first” weakens. Corresponding Nerfs reduce approximately the damage caused by bosses or reduce their life energy. In this way, you should be a bit easier to conquer in the future. This shows the overview of the respective changes.
- Attentive Guardian
* Volatile matter and prefabricated guards appear more rarely on the difficulty level.
* The degree period before ‘exposed core’, in which ‘broken explosion’ and ‘deresolution’ are not worked, was extended on all levels of difficulty.
* Designer xy’mox
* The Health of Designer XY’MOX was significantly reduced by 15% on difficulty degree.
* “Old emissions” now causes damage to the last platform as intended.
* The damage of ‘burden of sin’ was reduced by 20% normal and heroically by 20%.
* An error has been fixed, through the ‘worsening seeds’ sometimes could not be worked out.
* An unfair timing of ‘hand of destruction’ and ‘night hunters’ in the last phase was adjusted.
* Halonddrus the recovers
* The initial damage of ‘recovered’ was reduced by 10% in the raid browser and the difficulty grades normally and heroically.
* The additional speed receiving ephemeral particles by ‘Energy Turbogang’ was reduced by 50% in the raid browser and the difficulty grades.
* The scaling damage of ‘Ewareness Turbogang’ was reduced normally and heroically in the raid browser and difficulty levels.
* The damage of ‘EarthBreakers’ was reduced by 15% in the raid browser and on the difficulty level.
* An error has been fixed, which caused the regular effect of ‘Lichtersplitterbeam’ the wrong amount of damage.
* Anduin Wrynn
* Anduin Wrynn’s health was reduced by 5% on difficulty grades.
* The health of Anduin’s desperation was reduced by 25% on difficulty grades.
* ‘Army of the dead’ from the remnant of a fallen king summoned once per intermediate phase a monstrous soul on the difficulty degree of heroic.
* The damage of ‘treacherous star’ was reduced by 20% normal and heroic by 20%.
* The goal effect of ‘rain of despair’ has been updated.
* Lords of the horror
* The decaying coat of arms of Lordaeron is now available as a loot.
* An error has been fixed, made by the ‘cosmic emissions’ players outside the intended radius.
* The Chairman
* An error has been fixed, not caused by the ‘desecration’ does not cause the intended damage. As a result, the damage of ‘desecration’ was increased by 85% on the difficulty degree of heroically.
* 201ment of the developers: We will keep in mind the impact of this change on the fight, but do not believe that it will affect the survival in combat.
Are the Nerfs sufficient?
However, the next few days will probably show whether these changes will achieve the desired effect. Currently is passed by the big World First Race despite all the weaknesses no guild at the boss opponent Anduin Wrynn . However, they have achieved significant progress over the past 24 hours, it should therefore only be a matter of time before Anduin goes to the knee for the first time.
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