Kate Rayner, the technical director of the Studios The Coalition, speaks in the video about the cooperation of your team with Epic Games, the development with the Unreal Engine 5 and about what the players on the Xbox Series X | S expect from the games of the next generation be able.
Here is an excerpt from an accompanying interview:
“Today, during the” State of Unreal “presentation of Epic Games, a new demo of the Unreal Engine (Buy Now) 5 introduced. What can you tell us about what we have just seen?
First of all, I have to pay the entire team recognition, because this was really a studio-side effort to create our first Cinematic in UE5 – and also the first time we used Sequencer – and we had a lot of fun. A few things we are really proud of are the facial animations and the overall quality of the character model.
We were able to use a preliminary version of our Next-Gen facial rigs and to engage an actor with a head cam to capture performance, and work with Cubic Motion to bring everything to life. In conjunction with Control Rig, we were able to create someone who looks realistic as realistic and moved as we’ve never done it, and it is incredibly exciting to imagine where we can go next. We also used the chaos fabric physics to achieve a really high level of visual playfreight, and we are very satisfied with the result.
The coolest is that we can run all these great graphics and animations on an Xbox Series X, which provides an impression of the visual rendering and quality we achieve. Demos like these enable us to learn a lot about the performance of UE5, and I think you can certainly say that we will be able to create some pretty incredible things with this new technology. “
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